Video Games! These tricky little devils. Video games let you experience stories from another person's perspective and can make you feel like the king of the world. Or maybe the queen? Some of my favourite games like Dragon Age or Skyrim leave it up to you, the player, whether you want to save the world as a man or as a woman. This might be the cure-all to all representation and identification problems you could ever have in games. Or isn't it?
Considering that I'm rather busy with university and work and I'll probably only get to spew out my well-researched articles about media and stuff when I'm done researching, I'll throw in some articles about food in the next couple of weeks. Because ... Omnomnom. I'll start a series with the Title Cheese is overrated in which I put together some tips and tricks for meatless cooking.F
This isn't going to be a collection of recipes. Firstly, because I suck at measuring while cooking and secondly because I'm way to lazy to test whatever measurements I've come up with. So it's just going to be inspiration.
Oh, and beware: There will be tofu.
I spend too much time on Twitter. I timed it. If I could, I would even spend my whole day there. It's a little bit like sitting in a merry round of handpicked people without having to say anything. It's perfect for the moderate socially anxious!
Sometimes, just sometimes, you really get to interact with people. But some seem to have troubles grasping the conversation culture that prevails there. So these are a couple of things you should take into account before sprinkling your timeline with @Replies.
I'm still getting a lot of queries for my take on ludology. The original article has sadly vanished thanks to my relaunching the site, but as I'm older and wiser now than when I originally wrote it, I decided to pen an enhanced (and slightly less angry) edition of my explanation.
So. What's ludology? Does it hurt?
Some thoughts after the jump.
There's a research paper in the texts section I wrote together with Ann Kristin vom Ort. But it's all German and stuff, so I don't know if it's any use to you. If you do speak German and are interested in gamification, it might be of interest to you.
I do wish I had a dime for every email I get that says, "Please put a non-girly cover on your book so I can read it. - signed, A Guy"
— maureenjohnson (@maureenjohnson) May 6, 2013
With this tweet, Maureen Johnson started the big Coverflip of last week and it kind of makes you think, doesn't it? Well, it made me, at least, think about books and their "female equivalent" (bookesses?) and how pitifully underrated the empathetic abilities of men are.
That which we call Effie Briest by any other name would be as boring.
Reading House of Leaves I've stumbled over the majestic triad which is book, text and story. It's rather obvious what the words signify, isn't it? (Hint: It isn't.) So let's try to wrap our minds around these three magnificent pieces of vocabulary and answer the question: What is an ebook?
Do you know Owesys? No.
You probably don't.
How do I know? Well, fist of all, the site is in German and as you, dear reader, are currently looking at the crappily translated English version of my blog. I assume you don't speak German. Also, we are only three people there. So probably, no. You have not heard of Owesys.
Owesys is a pilot project trying to build a diegesis for writers and other artists to populate with stories. Sounds crazy? Maybe. But it poses an important question: Is writing compatible with peer-to-peer-praxis?
Some dude who lived hundreds of years ago decided to call us the People of Poets and Thinkers (das Volk der Dichter und Denker). Nowadays it's more like the People of risk-averse translations of English and American work. You know me. I love English. I don't have a problem with English. But I do have a problem with German publishers not publishing German authors, especially when it comes to light fiction.